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Spur
Grab and strain your Chainwhip, releasing the hidden Blood Energy and spurring your allies, increasing their vitality and critical strike power.
Max HP + and CRIT DMG +3% for all allies in range
If Chainwhip is the main weapon, additional increase: Max HP +1%, Max CRIT DMG +5%
You can only have one Party Buff skill active at a time. You must choose whether to enable the skill from your primary or secondary weapon
Resetting your secondary weapon removes the active skill effect
This skill will consume one Blood Energy Chain
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