Patch Notes/July 26, 2026 (2)

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Posted to Discord by kidwoohda on July 26, 2026. Originally titled "July 25th, 2026".

Hello everyone, we got a couple changes here. Touching up some lower end classes and specs.

Bug Fixes

  • Fixed certain envoy path nodes being applied without caster context (two dronekeeper nodes)
  • Bug that caused certain skills like Sacred Frost Bolt and Execution Sentence to not chain correctly has been fixed
  • Fixed an issue with enchantment stats on different equipment tabs
  • Fixed a text display issue when buying from the LP store
  • Fixed an issue where zeals on multiline hit skills were underperforming
  • General server fixes and improvements

Duelist

Skill Changes

  • Shadow Brand
    • Now grants 10% move spd (was 3%)

Lancer

Skill Changes

  • Glacial Crush
    • Damage coefficient is now 140 (was 126)
  • Lightning Spear - Execution Sentence
    • Damage coefficient is now 130 (was 96)

Dronekeeper

Skill Changes

  • Burst: Firestorm Expanse
    • Cooldown has been reduced to 90 seconds (was 120 seconds)
  • Burst: Icy Thunder Domain
    • Cooldown has been reduced to 90 seconds (was 120 seconds)
  • Frostbite Beam
    • Damage coefficient is now 180 (was 163)
  • Ice Invocation
    • Damage coefficient is now 170 (was 163)
    • Damage over time effect now deals +5% of your damage

Bard

Weapon Spec Changes

  • Resonating Touch
    • Blissful Harmony now increases your next skill damage by 30% (was 35%)

Skill Changes

  • String of Punishment
    • Now grants 8% primary weapon damage (was 15%)

Lasher

Skill Changes

  • Blood Release
    • Burst Combo Chain now deals 50% additional damage when activated (was 25%)
  • Windbreaker Sweep
    • Damage coefficient is now 180 (was 150)
    • Target's DoT damage taken is now 10% (was 6%)
  • Blood Whip Dance
    • Cooldown has been reduced to 5.5 seconds (was 6.5)
  • Frenzied Blood Dance
    • Tick rate is now 0.3 (was 0.5)
    • Damage Coefficient is now 20 (was 28)
  • Selfless Nirvana
    • Damage coefficient is now 150/170/200 (was 100/120/150)

Ninja

Weapon Spec Changes

  • Wind Rider Technique
    • Now has a chance of increasing damage taken from Ninjutus skills by 10% (was 1%)

Skill Changes

  • Wind Arts: Razor Storm
    • Radius has been increased to 9 (was 6)

Crusader

Skill Changes

  • Frost Rupture lvl 2
    • Damage coefficient is now 175 (was 125)
  • Frost Rupture (Divine Burst) lvl 2
    • Damage coefficient is now 275 (was 225)
  • Frost Rupture lvl 3
    • Damage coefficient is now 200 (was 150)
  • Frost Rupture (Divine Burst) lvl 3
    • Damage coefficient is now 300 (was 250)
  • Divine Frost lvl 1
    • Damage scale is now 90% (was 60%) and level scale of 90 (was 60)
  • Divine Frost lvl 2
    • Damage scale is now 110% dmg (was 90%) and level scale of 110 (was 90)
  • Divine Frost lvl 3
    • Damage scale is now 150% DMG (was 110%) and level scale of 150 (was 110)

Ravager

Skill Changes

  • Tornado Spin (Right Spec)
    • Damage coefficient is now 65 (was 50)
    • Radius is now 7 (was 5)