Patch Notes/July 11, 2026

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Posted to Discord by kidwoohda on July 11, 2026. Originally titled "July 11th, 2026".

I am your new community manager who also works closely with balance, Yuji. I will, more than likely, be the one in the future to be delivering these patch notes! My personal goal is to take the thoughts and intentions from the dev team and help communicate them to you, the community, while also interacting with you guys to help convey your wants and feedback, back to the dev team. I hope to foster a good relationship with you all.

General Changes

Class Changes

Grenadier

Overall we think this class is in a good spot, but we decided to give a little love to it's coefficients and envoy path

Envoy Path

  • Improved Ordnance
    • Your attacks increase primary weapon damage and crit damage, improved from 3% > 4% stacking 3 times
  • Art of Mortar
    • Your attacks deal 15% > 25% additional damage

Skill Changes

  • Phase Shift Laser
    • Damage coefficient has been changed from 182% > 280%

Ranger

Ranger's left path offers consistent performance, however the right path was very far behind in both damage and identity. With these changes we hope to make the holy skills more rewarding to press and charge.

Skill Changes

  • Piercing Prism
    • Damage coefficient has been changed from 160% > 320%
  • Lightwing Arrow
    • Damage coefficient has been changed from 166% > 332%

Crusader

Crusader is in a healthy state, able to keep up with the big hitters when they roll good, however when they are unlucky, it feels terrible while waiting for your resources to charge. With this change, the class should flow and feel better.

Envoy Path Changes

  • Execution Sword Will
    • Divine Bursts gain a 20% > 40% chance to completely replenish Divine Energy

Dragonista

Dragonista was falling behind other classes, even after the bug fix. So we have decided to bump up its envoy paths, which pushes it into healthily balanced territory

Envoy Path

  • Destiny Bolt
    • Your attacks have a 10% chance to increase Damage dealt by 3% > 5% and ACC by 16% for 5 seconds
    • Cooldown has been removed
  • Holy Thunder Declaration
    • Removed CD
  • Dragon Saint
    • Added 5% primary weapon damage

Duelist

Duelist is overperforming in all tests so we are going to scale back it's most broken envoy path

Envoy Path

  • Frenzied Blades

-# The cooldown will stay removed but we are reducing it to a 10% chance

    • 100% > 10% chance to deal 60% additional damage